COR Brief
Code & Development

XREAL

XREAL SDK is a developer toolkit designed for building mixed reality (MR) and augmented reality (AR) applications specifically for XREAL AR glasses. It integrates with Unity's XR ecosystem, supporting Unity 2021.3.X and above, and leverages Unity's XR Interaction Toolkit and AR Foundation to provide standardized workflows for spatial computing development. The SDK replaces the older NRSDK, offering improved cross-platform portability and enhanced features. The SDK enables spatial computing capabilities such as motion tracking, plane detection of horizontal and vertical surfaces, image tracking, and 26-joint hand tracking aligned with OpenXR standards. It also includes spatial anchors, depth mesh, and enterprise APIs for accessing camera and IMU data. Rendering is optimized automatically to reduce latency and judder, and interaction systems support user input through hand tracking and other methods. Enterprise features require an application for license access.

Updated Jan 24, 2026unknown

XREAL SDK enables developers to create spatial computing applications for XREAL AR glasses using Unity's XR ecosystem.

Pricing
unknown
Category
Code & Development
Company
Interactive PresentationOpen Fullscreen ↗
01
Provides motion tracking, plane detection with continuous updates and merging, image tracking for AR anchoring, 26-joint hand tracking, spatial anchors, and depth mesh capabilities.
02
Automatically applies background processes to minimize latency and judder in AR/MR applications.
03
Supports standard XR interaction logic through Unity's XR Interaction Toolkit, enabling user input via hand tracking and other methods.
04
Offers projection and unprojection interfaces for handling camera data within applications.
05
Provides APIs for accessing gray camera data, IMU data, and glasses control, available upon application for enterprise partners.

Developing AR/MR Applications

Developers use XREAL SDK with Unity to build spatial computing applications that leverage motion tracking, plane detection, and hand tracking on XREAL AR glasses.

Enterprise Data Access

Enterprise partners apply for license access to utilize advanced APIs for camera and IMU data to build specialized applications or integrations.

1
Download SDK
Download XREAL SDK 3.0 from https://developer.xreal.com/download/ and ensure Unity 2021.3.X or above is installed.
2
Integrate with Unity
Integrate the SDK with Unity's XR Interaction Toolkit and AR Foundation to set up the development workflow.
3
Set Up Testing Environment
Install the ControlGlasses app on compatible Samsung devices (S22/S23/S24) to run and test AR applications; use BeamPro if applicable.
4
Test Features
Test core spatial computing features such as plane detection and hand tracking on supported XREAL glasses hardware.
5
Apply for Enterprise Access
For enterprise features like advanced camera and IMU data APIs, apply for license access via the official XREAL website.
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Pricing
Model: unknown

No public pricing details are available; enterprise SDK access requires contacting XREAL via the official website.

Assessment
Strengths
  • Integrates directly with Unity XR ecosystem for standardized development and improved cross-platform portability compared to the previous NRSDK.
  • Supports real-time environmental understanding with plane detection, image tracking, and updated 26-joint hand tracking.
  • Automatic optimized rendering reduces latency and judder without manual implementation.
  • Compatible with recent Samsung flagship devices (S22/S23/S24) and provides enterprise APIs for advanced data access.
Limitations
  • No public pricing information available, requiring direct contact for enterprise licensing.
  • No open-source repository or GitHub presence, indicating proprietary SDK components.